﻿using System;

namespace EveKillboard.Core.Base
{
    using Interfaces;
    public abstract class ItemBase : IItem
    {
        public abstract int Id { get; set; }
        public abstract string Name { get; set; }
        public abstract short GroupId { get; set; }
        public abstract short? SlotType { get; set; }
        public abstract bool IsCharge { get; set; }
    }
}